Donnut Tunnel (Beta)
My latest game doesn't have anything particularly special, yet, it's
colorful, entertaining and addictive.
It's like a tunnel made out of donuts, but you are also a donut. So, I
donut know. I guess you'll have to try it.



Neon Hover
A fast-paced arcade game where you control a speeding spaceship,
trying to avoid giant rocks in an endless procedurally generated
world.



Planet Dance
Planet Dance is a simple simulation of the behavior of the planets
orbiting the sun.
It was not designed to be a physically correct representation of the
solar system, but to make it possible to appreciate an interesting
fenomena, commonly known as "The dance of Venus".
The inspiration for this project initially came from the following
video (Spanish audio):
Eight Earth years are roughly equal to thirteen Venus years. The ratio
between the angular velocities of these two planets, is what makes
them trace out a beautiful symmetrical flower pattern as they orbit
the Sun.
Planet Dance allows you to create multiple planets orbiting at different angular velocities, configure their orbits and customize their trails to get fantastic looking results.
You can download it for free in Itch.io.




A-void
It's a simple game about dodging incoming missiles with a plane. It
was my first commercial release on the Google Play Store.
It can no longer be downloaded because at the time I didn't know
something like GitHub existed and I lost the game files. Google
removed it because I couldn't update it to the latest Unity SDK
See more about it on my Instagram
Features:
Two game modes (Classic and Hard).
12 different vehicles.
Powerups.
Upgrades for powerups.
Daily rewards.



Try-angle
Try-angle it's a small game I made in under 12 hours.
It's no longer available on PlayStore because I lost the game files
and Google removed it
Features:
Two game modes (Classic and Crazy).
Infinite level generation.


